#pragma once

//	Common
#include "Common.h"

//	global variables
#include "GlobalVars.h"

//	FreeType
#include "ft2build.h"
#include "freetype/freetype.h"
#include "freetype/ftglyph.h"
#include "freetype/ftimage.h"

//	render interfaces
#include "IRenderAPI.h"
#include "IShader.h"
#include "ITexture.h"
#include "ITextureManager.h"
#include "IVertexBuffer.h"
#include "IIndexBuffer.h"

// base render object
#include "IRenderObjectBase.h"